reSee.it Video Transcript AI Summary
We collaborate with organizations worldwide to implement our research into interventions like the game "Bad News," created to help people identify fake news about COVID-19. Through partnerships with the UK Cabinet Office, World Health Organization, and UN Verify Campaign, we target vulnerable audiences. "Bad News" simulates social media feeds, teaching users how misinformation spreads. Our studies show that participants improve at recognizing fake news, gain confidence in discerning truth from falsehood, and share less misinformation with others.
Translation: We work with various organizations globally to apply our research in interventions like the game "Bad News," which helps people detect fake news about COVID-19. Through partnerships with the UK Cabinet Office, World Health Organization, and UN Verify Campaign, we target susceptible audiences. "Bad News" simulates social media feeds, educating users on how misinformation spreads. Our studies indicate that participants enhance their ability to identify fake news, gain confidence in distinguishing truth from lies, and share less misinformation with others.