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Palman press. As he does, he's gonna climb off the edge and then drop. Look at the figure all the way to the right next to the tree and watch him disappear. There's some smudges in some places we're looking to collect DNA. There's a he did that. He left some palm impressions. There's his right. Move to this far.

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Get a fucking light out of our fucking face now. Fuck off. Wow. Never seen cosplay house like this before. Jim downstairs. Paul, I didn't come this side to Jim's the over leg. You wanna play that? Round move away. That way. That's the way out, ain't it? Cheers. Yeah. This is where we came in. That's where I sneaked in and went upstairs. There's the downstairs there. But look at that fine place. That's mint in that fireplace. Massive. Down the stairs. We'll go down there in a minute. But, yeah, this is the weigh in. They've shut it open all that so no one can get in. Greg's. They blocked it off so we can't get down.

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What is that? Matt, look at that window facing us. It's coming straight from there. Which one? The one in our hotel. Count the windows: 1, 2, 3, 4, 5th row from the left, 2nd from the top, the one that's open.

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Someone is on the roof, Gary is laying down. There are criminals on the roof, making it difficult to handle.

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There is a glass in the other room that can be dropped down into a room underneath it if somebody is getting broken. The room also has two doors: one in the rear and one to the right when entering. People should coordinate if they are going to take the building.

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Unlock the doorknob, open it, and then shots are fired.

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The speaker discusses the floor plan and mentions a door to the right. They mention that there is a cop upstairs and that the door is already open. They emphasize the need for enough people to push forward. The speaker informs the group that they have been in another room with a glass, which can be broken to access a room below. They also mention two doors in the other room, one in the rear and one to the right. They suggest coordinating together if they plan to take the building.

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We're facing north, over here. Are you the team in the broken window, left floor? We're on the left floor, but we don't have a broken window. Okay, copy that. There appears to be movement in another room with a broken window, also on the left floor of the north end. Unsure if the movement is just the curtains; working on getting a clearer view.

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Searching every nook and cranny in this build. Here's my last question: How did he get on the roof? Did y'all find a ladder? Does he have, like, a 12 foot vertical? How did this happen?

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The House floor and the 3rd floor should be evacuated. People on the 3rd floor should use the subways to evacuate. This evacuation is to secure the members on the other side.

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People were thrown down the stairs.

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There's a floor to the right, downstairs. In the other room, on the other side of the door where the deer are standing, there is glass that, if broken, allows someone to drop into a room underneath. There are also two doors in the other room, one in the rear and one to the right upon entry. People should coordinate when taking the building. There is another window to the right, making it an easy place to break in. Everyone knows where the hole needs to be broken. Do it.

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The House floor and the 3rd floor should be evacuated. People on the 3rd floor should use the subways to evacuate. This evacuation is to secure the members on the other side.

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There is something in the window facing us. It's coming straight out of the window on the fourth row from the left, second from the top. The window is open.

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Speaker 0: So there's somebody on the roof over there. He just ran from over there, ran in. And now he's right there.

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Someone is on the roof, Gary is laying down. There are criminals on the roof, making it difficult to handle.

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- "What's the floor plan?" - "there is a glass that if somebody is getting broken, you can drop down into a room underneath it." - "There's also two doors in each other room." - "One in the rear and one to the right when you go in."

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There is a window facing us, and something is coming out of it. We need to leave. It's the window on the fifth row from the left, second from the top. Is it open?

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Someone is on top of the roof. Gary is laying down. He's right there.

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Below ground, the building appears sliced off, with firefighters visible on the first story. Innovation Luggage and Hallmark cards are recognizable. Loading docks are color-coded for truck deliveries. Post-9/11, echoes are heard in the area. Deep in the parking garage, search crews seek survivors in an empty space, not a collapsed structure. Translation: The building below ground looks sliced off, with firefighters visible on the first story. Loading docks are color-coded for truck deliveries. Post-9/11, echoes are heard in the area. Search crews look for survivors in an empty parking garage, not a collapsed one.

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Blasto, are you leaving? There's a guy with glasses and long hair on the wall. Watch out for him dropping down. He has a book bag and gear. Be careful, he might come down on you. Get a ladder. He's on top of the building to the left. There's a gap between you and him. Jesse, help me up again. Thank you.

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Two civilians need help. Keep an eye out. The person is on the left side, near the orange building. Watch out for columns. Stay alert, he might come down. He was on top of the left building. Look inside the yellow crane. There's a gap between you. We have a unit on the roof. Jesse, do you see me?

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The speaker mentions that there is a kitchen, but it is small. They also mention that something is a bit off, possibly referring to the arrangement or organization. They mention the right side, and something about a door or doors. The speaker then says "Nasip" and "De" but it is unclear what they are referring to.

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Speaker 0 advises against pulling the firewall and suggests showing how it works instead. They mention that the doors are usually locked on Saturdays and Sundays, which is common knowledge in Congress. They discuss the options of going down the tunnel or finding an open exit door. They emphasize not pulling the fire alarm and discourage opening the door.

Philion

Here's Why the Backrooms are Terrifying
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Back rooms originated on 4chan with a post about a dim, yellow, endlessly segmented space—stink of old moist carpet, buzz of fluorescent lights, and a vast, unreal maze of rooms. To enter you must no clip out of reality; there’s about a 1 in 10,000 chance, with entrances sketched as darker walls, doors that shouldn’t lead anywhere, paranormal feelings, buzzing currents, a missing last step, or a corrupted object. If you land in level zero, accept your fate; there are no exits and escaping is unlikely, with deeper levels posing greater danger. The concept functions as analog horror—a sandbox for storytellers using dated media, the uncanny valley, and liminal spaces to evoke dread while exploring fear of the other and the unknown.
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